Quick answer
- The early island order is Artur (T1), Sand Island (T2), Leaf Island (T3), Castle Island (T4) and Winter Island (T5).
- For a first trip, use Artur as a reference and check the Sand Island label before committing to a fight. Try Leaf Island once a short Sand Island run is manageable.
On this page
Early island tier index
An island tier labels the area. A hull tier labels your ship. You can use the order below to identify the next early area, then use the in-game island or port name to confirm where you arrived.
| Tier | Island | How to use this stop |
|---|---|---|
| T1 | Artur | Note the port or island label before your first short sail. |
| T2 | Sand Island | Check the full name and try a small fight with a clear way back. |
| T3 | Leaf Island | Try the next tier after you can finish a short run and get back with HP to spare. |
| T4 | Castle Island | Check how your hull and steering held up at the previous island before extending the route. |
| T5 | Winter Island | Compare your available hull upgrades and supplies before going farther. |
Confirm the next stop
- Read the full island or port label at your starting point. Write it down if nearby names are similar.
- If you aimed for Sand Island and see Sand Island 2, use the full name to recheck your position. Sand Island 2 is recorded at a later tier.
- Before moving on, verify the island name and decide whether your last fight left enough HP for the return. If the route or fight is unclear, head back to your last known port.